OoT3D Modern HUD: Ocarina Reframed, shown in Hyrule Field
The experience

Ocarina ReframedOcarina of Time 3D Single-Screen HUD Mod.

A high-resolution HUD and C-stick free camera mod for Ocarina of Time 3D. Inspired by Project Restoration’s modern controller layout, every element is fed by live game state and rendered through OoT3D’s native interface.

Gameplay

A HUD that stays live

Changing action text, equipped items, ammo counts, health, magic, and rupees all update from the game in real time.

C-stick camera

Look around freely

A smooth standalone free camera with sensitivity and inversion controls.

In-game ABXY diamond HUD with equipped items and live ammo counts

Updated controller HUD

ABXY forms a modern diamond while the D-pad gains four useful, fully live shortcuts.

Controls

Everything in reach.

The touch-screen essentials move to physical controls without bypassing OoT3D’s original item rules.

NaviIOcarinaII
D-pad LeftItem I
D-pad DownItem II
D-pad UpNavi / View
D-pad RightOcarina
ZLHide / show minimap
SelectOpen Items screen
C-stickFree camera
L + R + ZRCycle HUD size

L + R + ZR cycles through 75%, 100%, 125%, and Off. L + R + D-pad adjusts camera sensitivity and inversion.

Setup

Reframed
in three steps.

  1. Download

    Choose the USA, Europe, Japan, Taiwan, or Korea download that matches your game, then select either the mod ZIP or ROM patch.

  2. Install

    Merge the mod’s load folder into Azahar/Citra, or apply the regional xdelta with Rom Patcher JS ↗.

  3. Restart

    Fully restart the emulator and launch the game normally. Don’t resume an older save state.

Latest stable releaseOoT3D Modern HUD v0.5.5
Compatibility

Compatibility

Ocarina Reframed HUD running in the Japanese Rev 1 release of Ocarina of Time 3D
Japan Rev 1Tested in game
USA Rev 0 / Rev 1Tested
Europe Rev 1Tested
Japan Rev 1Tested
Taiwan Rev 1Tested
Korea Rev 1Tested
Azahar/Citra · macOS / Windows / AndroidTested
Henriko Magnifico’s 4K texture pack ↗Compatible
Luma3DSIn progress
FAQ

A few things
worth knowing.

Does this change Ocarina of Time’s gameplay?+

No. The project changes the HUD, physical input routing, and camera presentation. Progression, combat balance, inventory rules, save data, and the original game remain intact.

Can I use a texture pack?+

Yes. The release adds one dedicated HUD texture and is designed to coexist with an existing OoT3D texture pack.

Which version(s) are supported?+

The current release supports USA Rev 0 and Rev 1, Europe Rev 1, Japan Rev 1, Taiwan Rev 1, and Korea Rev 1. Normal and Master Quest use the same game file and are both supported.

Credits+
Project Restoration

HD HUD design and visual inspiration.

Roberto-Nessy / OoT3D Standalone Free Cam

Original standalone C-stick free camera and loader base.

OoT3D Randomizer

OoT3D structures and established hook conventions.

Henriko Magnifico

Creator of the compatible Ocarina of Time 3D 4K texture pack.