OoT3D Modern HUD: Ocarina Reframed, shown in Hyrule Field
Version 1.0

Ocarina ReframedTwo ways to experience Ocarina of Time 3D.

A high-resolution HUD and C-stick free camera mod for Ocarina of Time 3D. Inspired by Project Restoration’s modern controller layout, every element is fed by live game state and rendered through OoT3D’s native interface.

Single Screen

Redesigned file selection, Items, Gear, Map, and Songs on the main screen, with item previews, descriptions, and live controller assignments.

Dual Screen

The original two-screen experience with the modern HUD and free camera. Keep the familiar layout on dual-screen devices.

Both editions include the controller-neutral diamond and free camera. Choose your 1.0 download →

Gameplay

A HUD that stays live

Changing action text, equipped items, ammo counts, health, magic, and rupees all update from the game in real time.

C-stick camera

Look around freely

A smooth standalone free camera with sensitivity and inversion controls.

Earlier HUD preview with equipped items and live ammo counts Earlier HUD preview · 1.0 uses blank buttons

Controller-neutral HUD

A controller-neutral diamond and live D-pad shortcuts keep your items within reach. Blank buttons work across controller styles without changing your mappings.

Controls

Everything in reach.

The touch-screen essentials move to physical controls without bypassing OoT3D’s original item rules.

Navi I Ocarina II
D-pad Left Item I
D-pad Down Item II
D-pad Up Navi / View
D-pad Right Ocarina
ZL Hide / show minimap
Select Open Items screen
C-stick Free camera
L + R + ZR Cycle HUD size

L + R + ZR cycles through 75%, 100%, 125%, and Off. L + R + D-pad adjusts camera sensitivity and inversion.

Setup

Reframed
in three steps.

  1. Download

    Choose Single Screen or Dual Screen, then Mod or ROM Patch. Each ZIP includes North America, Europe, Japan, Taiwan, and Korea.

  2. Install

    Merge the mod’s load folder into Azahar/Citra, or apply the regional xdelta with Rom Patcher JS ↗.

  3. Restart

    Fully restart the emulator and launch the game normally. Don’t resume an older save state.

Latest stable release Ocarina Reframed 1.0
Compatibility

Compatibility

Ocarina Reframed HUD running in the Japanese Rev 1 release of Ocarina of Time 3D
Japan Rev 1 Tested in game
USA Rev 1 Tested
Europe Rev 1 Tested
Japan Rev 1 Tested
Taiwan Tested
Korea Tested
Azahar Tested
Henriko Magnifico’s 4K texture pack ↗ Compatible
Luma3DS In progress
FAQ

A few things
worth knowing.

Does this change Ocarina of Time’s gameplay?+

No. The project changes the HUD, physical input routing, and camera presentation. Progression, combat balance, inventory rules, save data, and the original game remain intact.

Can I use a texture pack?+

Yes. A 4K texture pack is optional: both delivery methods include the required visuals. Use only the pack’s texture directory, not its bundled code mod.

Which version(s) are supported?+

The current release supports USA Rev 1, Europe Rev 1, Japan Rev 1, Taiwan, and Korea. Normal and Master Quest are supported. Match the exact supported ROM using the ROM checksums.

Credits+
Project Restoration ↗

HD HUD design and visual inspiration.

Roberto-Nessy / OoT3D Standalone Free Cam ↗

Original standalone C-stick free camera and loader base.

OoT3D Randomizer ↗

OoT3D structures and established hook conventions.

Henriko Magnifico ↗

Creator of the compatible Ocarina of Time 3D 4K texture pack.