A HUD that stays live
Changing action text, equipped items, health, magic, and rupees all update from the game in real time.

Inspired by Project Restoration’s modern controller layout, every element is fed by live game state and rendered through OoT3D’s native interface. It looks at home because it’s native to it.
Changing action text, equipped items, health, magic, and rupees all update from the game in real time.
A smooth standalone free camera with sensitivity and inversion controls.

ABXY forms a modern diamond while the D-pad gains four useful, fully live shortcuts.
The touch-screen essentials move to physical controls without bypassing OoT3D’s original item rules.
L + R + D-pad adjusts camera sensitivity and inversion.
Get the latest USA Azahar ZIP from GitHub Releases.
Merge the included load folder into your Azahar user-data directory.
Fully restart Azahar and launch the game normally. Don’t resume an older save state.
No. The project changes the HUD, physical input routing, and camera presentation. Progression, combat balance, inventory rules, save data, and the original game remain intact.
Yes. The release adds one dedicated HUD texture and is designed to coexist with an existing OoT3D texture pack.
The current release supports USA 1.0 in both Normal and Master Quest. Support for other regions is in progress.
HD HUD design and visual inspiration.
Original standalone C-stick free camera and loader base.
OoT3D structures and established hook conventions.
Creator of the compatible Ocarina of Time 3D 4K texture pack.